Two months ago, I finished up version 1.0 of IronOS. To say that working with AI to build and implement 15 years of thought-out ideas for a training app has been fun would be an understatement.

Here’s my typical workflow: take my laptop into the garage, get started on my strength workout, then jot down notes and immediately make updates and improvements to every pixel and feature in the app over the course of the session.

Since I’ve been using the app with my athletes over the last two months, the refinements and bug fixes have finally started to slow a bit: just in time to get IronOS published in the Google Play Store. If you missed version 1.0 because you’re on Android, jumping in now means you get the benefit of all the early quirks straightened out.

In version 1.5, I’ve refined every screen and interaction in the app, including adding a light mode for those who prefer to train in the light (I’m all about the dark, but that’s just me).

If you have any questions, suggestions, or critiques, please send them my way. A few things to note if you’re willing to give the app a try:

  1. IronOS supports data import from multiple strength training apps. If you have a training history with another app, import your data so you can get the full picture of what IronOS can do.
  2. All your data is exportable as a common .CSV file. In simple terms, your data is never locked into the app. Give it a shot, and if you’re not feeling it, grab your data and run.
  3. The app is free for self-coached athletes, and perhaps most importantly, I don’t share or sell your data to anyone (there are also no advertisements).

You can grab IronOS for free on the App Store or Google Play store.


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